Fantasy Mission

This page lists all missions found in Fantasy General II.

The world of Final Fantasy XV contains countless Side Quests that span the land of Eos and beyond, as many people in every region can use a helping hand. Side Quests can often be found in various. Originally titled Mi Ni Te Gong Dui, the movie Fantasy Mission tells the story of a Dirty Dozen-style group of soldiers on a rescue mission to bring back four Chinese generals. While online casino developer RTG (RealTime Gaming) is a big US-facing gambling firm, it also caters for slots players across Asia. A commando unit is assembled with the most notorious criminals, fighters and soldiers, and this dream team - the fantasy mission force - will crumble the Japanese force. Jackie Chan is among the recruits of this team. Product Identifiers. EBay Product ID (ePID) 50416726. Product Key Features. Missions refer to the Adventurer's advancement through a particular storyline in Final Fantasy XI. These are substantially different than quests aside from the fact they appear in a different menu; Quests under Quests, Missions under Missions. Legend Quest is an assignment to go somewhere (possibly dangerous) for a cutscene or to retrieve/deliver an item, but no fighting required. Fight requires you to fight a Notorious Monster. Usually open to outside help.

List[edit edit source]

  1. Into the Trollwoods: The Southern Trollwoods are wild and few dare to enter them.
  2. Battle for Heartspire: The sacred Heartspire Mountain stands alone in the Trollwoods
  3. The Old Road: The Old Road runs through Clan Donagh's land and is the main trade route of the Highlands.
  4. The White Hills: The Wildlands are an abandoned place full of monsters and wild magic
  5. The Clanmeet: The sacred site where all of Fareach's Clans meet.
  6. The Gap: The Gap is a broad pass to the Borderlands, protected by a massive fortification.
  7. Malric's Vale: A narrow pass, framed by steep mountains with an old road snaking it’s way into a remote part of the Borderlands.
  8. Clanhold of Machnar: Clan Machnar control these ore-rich lands from their Clanhold to the East.
  9. Owin's Ford: The only point to cross the river, the ford is well protected by a series of towers.
  10. Iseal: The wealthy lands of Clan Iseal stretch south to the edge of Veilwood Forest
  11. Veilwood: Cross the enchanted Veilwood with its monstrous inhabitants.
  12. Krell's Landing: A rich port and the seat of an Imperial Legion.
  13. Into the Sunken Lands: A flooded region, warped by magic and inhabited by Lizardfolk.
  14. Krell's Tower: The ruins of Krell's Tower are rumoured to be somewhere in this area.
  15. Shrouded Coast: Collect more Mana from the Lizardfolk's steads but beware of the mist...
  16. Glowood: The air here is filled with spores from strange plants.
  17. There and back again: It is time to head back to your fleet.
  18. Dragon Isles: The Dragon Isles are occupied by the Empire, who have enslaved the dragons.
  19. Golden Coast: The Golden Coast is known for its fertile lands and protected by a chain of watchtowers.
  20. Kanthas: At the mouth of the Enithros river lies the trading town of Kanthas
  21. Porikos: The largest city on the Western Coast, Porikos is a large Imperial trade hub.
  22. Princess Marcra: Send you army into the Scarlet Mountains to free Princess Marcra from captivity by her own father
  23. Synor and the North: Conquer the northern province of Synor to open the road towards the Empire's capital
  24. Bay of Kyrios: Secure both shores of the Bay of Kyrios to prepare your attack on the capital
  25. Hebros Delta: Take the castle guarding the Hebros river to cut off the capital from reinforcements
  26. The Capital: Conquer the Empire's capital.
  27. The True Path: Stop the True Path before they can finish their ritual.
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A.M.A.N. Trove • Ambuscade • Delve • Dynamis Divergence • Geas Fete • High-Tier Mission Battlefields • Incursion • Master Trials • Monstrosity • Odyssey • Omen • Sinister Reign • Skirmish • Unity • Vagary • Voidwatch

The Voracious ResurgenceRhapsodies of VanadielSeekers of AdoulinWings of the GoddessTreasures of Aht UrhganChains of PromathiaRise of the ZilartBastokSan d'OriaWindurst
Reforged Armor
Artifact:iL109 • iL119/+2/+3Relic: iL109 • iL119/+2/+3Empyrean: iL109 • iL119
Abjurations iL119 • Superior Equipment
JSE Necks • Divergence Weapon Augments
Ultimate Weapons • Ultimate Weapon Augments • Escutcheons
Guides • Crafting • Trust Magic • Job Points • Apex MonstersLatest Update Items
ChapterNumberMission NameTypeReward
Ancient Flames Beckon
Chapter 11-1The Rites of LifeCutscene
1-2Below the ArksDungeon/BCNMAccess to Promyvions
1-3The MothercrystalsDungeon/BCNMLight of Dem
Light of Holla
Light of Mea
Access to the Tavnazian Archipelago
The Isle of Forgotten Saints
Chapter 22-1An Invitation WestCutscene
2-2The Lost CityCutsceneAccess to Phomiuna Aqueducts
2-3Distant BeliefsCutscene/Fight
2-4An Eternal MelodyCutsceneMysterious amulet
Access to Riverne - Site #A01
2-5Ancient VowsDungeon/BCNM1,000 Experience/Limit Points
A Transient Dream
Chapter 33-1The Call of the WyrmkingCutscene
3-2A Vessel Without a CaptainCutscene
3-3The Road ForksCutscene/Quest/Fight
3-4Tending Aged WoundsCutscene
3-5Darkness NamedDungeon/BCNMPso'Xja pass
Waking Dreams access
Access to Dreamworld Dynamis areas
The Cradles of Children Lost
Chapter 44-1Sheltering DoubtCutsceneAccess to Riverne - Site B01
4-2The SavageDungeon/BCNMAccess to Sacrarium
4-3The Secrets of WorshipDungeon/Fight
4-4Slanderous UtteringsCutscene
The Return Home
Chapter 55-1The Enduring Tumult of WarCutscene/FightAccess to Promyvion - Vahzl
5-2Desires of EmptinessDungeon/Fight/BCNM
5-3Three Paths
Louverance's PathCutscene/BCNM
Tenzen's PathCutscene/Fight
Ulmia's PathCutscene/BCNM
Echoes of Time
Chapter 66-1For Whom the Verse is SungCutscene
6-2A Place to ReturnFight
6-3More Questions than AnswersCutscene
6-4One to be FearedBCNMDucal Guard's Ring
In the Light of the Crystal
Chapter 77-1Chains and BondsCutscene
7-2Flames in the DarknessCutscene
7-3Fire in the Eyes of MenCutscene
7-4Calm Before the StormCutscene/Fight
7-5The Warrior's PathBCNMLight of Al'Taieu
Access to Al'Taieu
Emptiness Bleeds
Chapter 88-1Garden of AntiquityFightTavnazian Ring
8-2A Fate DecidedDungeon/Fight
8-3When Angels FallDungeon/BCNM
8-4DawnBCNM--FinaleOne of the following:
Rajas Ring
Sattva Ring
Tamas Ring
Epilogue
EpilogueQuest 1Storms of FateBCNM
Quest 2Shadows of the DepartedDungeon/QuestPromyvion - Dem sliver
Promyvion - Holla sliver
Promyvion - Mea sliver
Quest 3Apocalypse NighBCNMOne of the following:
Ethereal Earring
Hollow Earring
Magnetic Earring
Static Earring
8-5The Last VerseFinale
  • Cutscene: A mission that is entirely or almost entirely cutscenes.
  • Quest: A mission that involves a lot of running around and cutscenes.
  • Dungeon: A mission that takes place mostly in a dungeon, such as Promyvion or Sacrarium.
  • Fight: A mission that mostly involves one or many NM fights.
  • BCNM: A mision that is either solely a BCNM, or culminates in a BCNM fight. Usually referenced along with Dungeon-type missions.

Pages in category 'Promathia Missions'

The following 37 pages are in this category, out of 37 total.

Fantasy Mission Force Dvd

Fantasy

Fantasy Mission Force Movie

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